- #Steel beasts pro personal edition v4.0 full version#
- #Steel beasts pro personal edition v4.0 software#
#Steel beasts pro personal edition v4.0 full version#
Prices are 125$ for an all new full version of 4.0 (August 2016), 80 $ for upgrading from SBP 2.5xx, 40$ for upgrading from SBP older than 2.5xx, 25$ for a secondary license, and da iscounted price model for time-limited licenses, starting with 10$ for a single month, 25$ for 3 months, and 40$ for 1 year. Since release of SBP 3.0, time-limited licenses are being sold as well, for example 1-month, 3-months and 1-year licenses. Instead of a demo, there is the possibility to try a Guest Licence. Regarding System Specs for version 4.x - IMPORTANT!. Existing electronic terrain databases can be imported via DTED and Shape™ files. Scenarios developed with Steel Beasts offer the instructor a high degree of control while maintaining a relatively simple and intuitive user interface. A possible additional benefit is that soldiers throughout their career will be using the same simulation at different stages, but in a different context – without having to adapt to a new simulation system (where the “natural” user interface like control handles and control panels cannot be provided). This way Steel Beasts Professional offers our customers a very high degree of flexibility in its use, and its integration into the training continuum. The simulation can be integrated with battlefield management systems (to stimulate them with a dynamic tactical environment), with other simulations (via HLA/DIS gateway, or by custom gateways like WISE Connectivity), with traditional containerized crew trainer cabins, or appended to actual combat vehicles.
#Steel beasts pro personal edition v4.0 software#
The software is delivered with integrated editors for terrain and scenarios, and is suitable for both individual and collective education and training in a networked environment. Steel Beasts Professional can handle up to twelve sides per scenario including neutral forces, noncombatants/civilian population, enemy factions, and a dynamic change of attitudes/allegiance.